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--- drw.c
+++ drw.c
@@ -184,21 +187,20 @@ drw_fontset_free(Fnt *font)
}
void
-drw_clr_create(Drw *drw, Clr *dest, const char *clrname)
+drw_clr_create(Drw *drw, Clr *dest, const char *clrname, unsigned int alpha)
{
if (!drw || !dest || !clrname)
return;
-
- if (!XftColorAllocName(drw->dpy, DefaultVisual(drw->dpy, drw->screen),
- DefaultColormap(drw->dpy, drw->screen),
+ if (!XftColorAllocName(drw->dpy, drw->visual, drw->cmap,
clrname, dest))
die("error, cannot allocate color '%s'", clrname);
+ dest->pixel = (dest->pixel & 0x00ffffffU) | (alpha << 24);
}
/* Wrapper to create color schemes. The caller has to call free(3) on the
* returned color scheme when done using it. */
Clr *
-drw_scm_create(Drw *drw, const char *clrnames[], size_t clrcount)
+drw_scm_create(Drw *drw, const char *clrnames[], unsigned int clralphas[], size_t clrcount)
{
size_t i;
Clr *ret;
@@ -266,9 +268,8 @@ drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lp
} else {
XSetForeground(drw->dpy, drw->gc, drw->scheme[invert ? ColFg : ColBg].pixel);
XFillRectangle(drw->dpy, drw->drawable, drw->gc, x, y, w, h);
- d = XftDrawCreate(drw->dpy, drw->drawable,
- DefaultVisual(drw->dpy, drw->screen),
- DefaultColormap(drw->dpy, drw->screen));
+ d = XftDrawCreate(drw->dpy, drw->drawable, drw->visual, drw->cmap);
+
x += lpad;
w -= lpad;
}
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